For the complete documentation index, see llms.txt. This page is also available as Markdown.

Admin Commands

Admin Commands

Admin commands are for server staff.

The examples on this page use /spawners. Depending on your server configuration, the same commands may also be available through aliases such as /spawner, /uspawners, or /upgradeablespawners.

All /spawners admin subcommands use this permission format:

uspawners.admin.command.<subcommand>

Example: /spawners admin give uses uspawners.admin.command.give.

Commands

Command
What it does
Permission

/spawners admin

Shows admin command help.

uspawners.admin.command

/spawners admin give <player> <entity> [amount] [spawn_interval] [spawn_amount] [period_amount] [player_range] [nearby_entities] [set-owner]

Gives upgradeable spawner items. Level arguments are level ids from levels.yml. set-owner decides whether the item belongs to the target player.

uspawners.admin.command.give

/spawners list <player>

Opens another player's placed-spawner list.

uspawners.admin.command.list

/spawners admin player <player>

Shows how many spawners a player has placed and lists their spawner ids.

uspawners.admin.command.player

/spawners admin teleport <spawner-id>

Teleports to a spawner by id.

uspawners.admin.command.teleport

/spawners admin reload

Reloads configuration and locale files.

uspawners.admin.command.reload

/spawners admin about

Shows plugin and debug information.

uspawners.admin.command.about

/spawners admin listperms <player> [page]

Lists the UpgradeableSpawners permissions that apply to a player.

uspawners.admin.command.listperms

/spawners admin migratedb <mysql or sqlite>

Copies current data to the selected database type. Configure the target database first, then restart after migration.

uspawners.admin.command.migratedb

/spawners admin killall [confirm]

Removes entities spawned by UpgradeableSpawners. This command is not registered on Folia.

uspawners.admin.command.killall

Giving Spawners with Levels

The level arguments use level ids from levels.yml, not raw values.

If you set a later level argument, also provide the previous arguments. For example, to give a pig spawner with custom upgrade levels, include the amount first and then the upgrade level ids in this order:

  1. Spawn Interval

  2. Spawn Amount

  3. Spawns During Period

  4. Player Distance

  5. Nearby Entities

If set-owner is true, the target player is stored as the owner of the item. If your server has owner-locked spawner placement enabled, only that owner can place the item unless the player has a bypass permission.

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