Roles and Role Flags
Roles and Role Flags
Roles decide what players can do in lands, areas, and nations. Land owners edit these in the land menu. Server admins configure the default roles in roles.yml.
Role flags are split into action flags and management flags.
Action flags control gameplay actions, such as breaking blocks or opening containers.
Management flags control land management, such as trusting players, setting roles, changing taxes, or declaring war.
Configuration
Default roles are configured in roles.yml.
display controls which role flags appear in the role menu.
Each default role has a default list. These flags are enabled when a new land is created. Existing lands are not changed until you reset or edit them.
Changing roles.yml requires a reload or restart.
Admin Commands
/lands admin land <land or *> setflag <flag> <true or false> <visitor>
Sets a role flag or natural flag in one land, or all lands with *.
lands.admin.command.land.setflag
/lands admin land <land or *> resetflag <flag or all>
Resets one flag or all flags to config defaults.
lands.admin.command.land.resetflag
/lands admin land <land or *> addrole <role>
Adds a custom role from roles.yml to one land or all lands.
lands.admin.command.land.addrole
Be careful with addrole: player-created lands can rename roles, so running it multiple times can add duplicate roles.
Permission Format
Allow players to toggle a land role flag
lands.role.setting.<flag>
Bypass a land role flag in claimed land
lands.bypass.<flag>
Bypass a land role flag in protected wilderness
lands.bypass.wilderness.<flag>
Allow players to toggle a nation role flag
nations.setting.<flag>
Bypass a nation role flag
nations.bypass.<flag>
lands.bypass.priority lets staff ignore role priority checks. Without it, a player can only manage members with a lower role priority when the action uses role priority.
Action Flags
BLOCK_BREAK
Break blocks.
lands.role.setting.block_break
lands.bypass.block_break
lands.bypass.wilderness.block_break
BLOCK_PLACE
Place blocks.
lands.role.setting.block_place
lands.bypass.block_place
lands.bypass.wilderness.block_place
ATTACK_PLAYER
Attack players.
lands.role.setting.attack_player
lands.bypass.attack_player
lands.bypass.wilderness.attack_player
ATTACK_ANIMAL
Attack animals.
lands.role.setting.attack_animal
lands.bypass.attack_animal
lands.bypass.wilderness.attack_animal
ATTACK_MONSTER
Attack monsters. If disabled, monsters also cannot damage players of that role.
lands.role.setting.attack_monster
lands.bypass.attack_monster
lands.bypass.wilderness.attack_monster
BLOCK_IGNITE
Ignite blocks and place fire.
lands.role.setting.block_ignite
lands.bypass.block_ignite
lands.bypass.wilderness.block_ignite
INTERACT_GENERAL
Use interactions not covered by a more specific interaction flag.
lands.role.setting.interact_general
lands.bypass.interact_general
lands.bypass.wilderness.interact_general
INTERACT_MECHANISM
Use redstone, levers, pressure plates, and similar blocks.
lands.role.setting.interact_mechanism
lands.bypass.interact_mechanism
lands.bypass.wilderness.interact_mechanism
INTERACT_CONTAINER
Open containers such as chests.
lands.role.setting.interact_container
lands.bypass.interact_container
lands.bypass.wilderness.interact_container
INTERACT_DOOR
Open and close doors.
lands.role.setting.interact_door
lands.bypass.interact_door
lands.bypass.wilderness.interact_door
INTERACT_TRAPDOOR
Open and close trapdoors.
lands.role.setting.interact_trapdoor
lands.bypass.interact_trapdoor
lands.bypass.wilderness.interact_trapdoor
INTERACT_VILLAGER
Trade with villagers.
lands.role.setting.interact_villager
lands.bypass.interact_villager
lands.bypass.wilderness.interact_villager
FLY
Fly in the area if flight control is enabled in config.
lands.role.setting.fly
lands.bypass.fly
lands.bypass.wilderness.fly
ELYTRA
Use elytras in the area.
lands.role.setting.elytra
lands.bypass.elytra
lands.bypass.wilderness.elytra
SPAWN_TELEPORT
Teleport to the land spawn.
lands.role.setting.spawn_teleport
lands.bypass.spawn_teleport
lands.bypass.wilderness.spawn_teleport
LAND_ENTER
Enter the land area.
lands.role.setting.land_enter
lands.bypass.land_enter
lands.bypass.wilderness.land_enter
VEHICLE_USE
Place and use vehicles.
lands.role.setting.vehicle_use
lands.bypass.vehicle_use
lands.bypass.wilderness.vehicle_use
ITEM_PICKUP
Pick up dropped items.
lands.role.setting.item_pickup
lands.bypass.item_pickup
lands.bypass.wilderness.item_pickup
ENDER_PEARL
Use ender pearls.
lands.role.setting.ender_pearl
lands.bypass.ender_pearl
lands.bypass.wilderness.ender_pearl
TRAMPLE_FARMLAND
Trample farmland.
lands.role.setting.trample_farmland
lands.bypass.trample_farmland
lands.bypass.wilderness.trample_farmland
HARVEST
Harvest crops.
lands.role.setting.harvest
lands.bypass.harvest
lands.bypass.wilderness.harvest
SHEAR
Shear animals.
lands.role.setting.shear
lands.bypass.shear
lands.bypass.wilderness.shear
PLANT
Plant crops and saplings.
lands.role.setting.plant
lands.bypass.plant
lands.bypass.wilderness.plant
WIND_BURST
Use wind charges and maces with Wind Burst.
lands.role.setting.wind_burst
lands.bypass.wind_burst
lands.bypass.wilderness.wind_burst
NO_DAMAGE
Makes players with the role immune to damage. This flag targets admin use and is hidden by default.
lands.role.setting.no_damage
lands.bypass.no_damage
lands.bypass.wilderness.no_damage
Management Flags
PLAYER_TRUST
Trust players to the land.
lands.role.setting.player_trust
lands.bypass.player_trust
PLAYER_UNTRUST
Untrust players with a lower role priority.
lands.role.setting.player_untrust
lands.bypass.player_untrust
PLAYER_SETROLE
Change roles of players with a lower role priority.
lands.role.setting.player_setrole
lands.bypass.player_setrole
LAND_CLAIM
Claim chunks for the land.
lands.role.setting.land_claim
lands.bypass.land_claim
LAND_CLAIM_BORDER
Claim directly next to another land, ignoring the configured claim distance.
lands.role.setting.land_claim_border
lands.bypass.land_claim_border
SPAWN_SET
Set the land spawn.
lands.role.setting.spawn_set
lands.bypass.spawn_set
SETTING_EDIT_LAND
Edit natural land flags.
lands.role.setting.setting_edit_land
lands.bypass.setting_edit_land
SETTING_EDIT_ROLE
Edit role settings for roles with a lower priority.
lands.role.setting.setting_edit_role
lands.bypass.setting_edit_role
SETTING_EDIT_TAXES
Edit tax settings. Roles with this flag do not pay taxes.
lands.role.setting.setting_edit_taxes
lands.bypass.setting_edit_taxes
SETTING_EDIT_VARIOUS
Rename the land and change its title.
lands.role.setting.setting_edit_various
lands.bypass.setting_edit_various
BALANCE_WITHDRAW
Withdraw money from the land bank.
lands.role.setting.balance_withdraw
lands.bypass.balance_withdraw
AREA_ASSIGN
Create sub areas and assign selections to areas.
lands.role.setting.area_assign
lands.bypass.area_assign
PLAYER_BAN
Ban players from the land.
lands.role.setting.player_ban
lands.bypass.player_ban
WAR_MANAGE
Declare wars, manage wars, and surrender for the land.
lands.role.setting.war_manage
lands.bypass.war_manage
Nation Role Flag
NATION_EDIT
Edit nation settings.
nations.setting.nation_edit
nations.bypass.nation_edit
The nation flag uses nations.* permissions because it belongs to the nation module, not normal land role settings.
War Interaction
wars.yml uses role flags in invading.flags.role-flags_list. These flags are granted to invaders while they are fighting in enemy land.
Adding BLOCK_BREAK or BLOCK_PLACE allows all block breaking or placing during war. To allow only specific blocks, keep those flags out of the list and use block-break_list or block-place_list instead.
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