For the complete documentation index, see llms.txt. This page is also available as Markdown.

Player Commands

Player Commands

This page is for server admins who assign permissions for player-facing Lands, Nations, and Wars commands.

The player-facing command explanations are in the Player Commands page.

Command permissions are defined in plugin.yml. Some commands only exist if the matching feature is enabled in config, such as banks, taxes, upkeep, rentals, camps, subareas, relations, nations, or wars.

Land commands are reachable both as /land <land> ... and as /lands land <land> ... - they are the exact same command, just registered under two entry points. The same applies to /nation <nation> ... and /nations nation <nation> .... There is no standalone /wars command; war commands live under /land <land> war ... and /nation <nation> war ....

Wildcards

Permission
Gives access to

lands.command.*

All player /lands commands (including /land and /claim).

nations.command.*

All player /nations commands (including /nation).

Lands Commands

Command
Permission
Notes

/lands

lands.command.menu

Opens the main Lands menu.

/lands menu [menu] [args]

lands.command.menu

Menu entry points do not have separate permission nodes.

/lands help [page]

lands.command.help

Shows command help.

/lands create [name] [tag]

lands.command.create

Feature and cost settings can still block creation.

/claim

lands.command.claim

Shortcut: creates and claims a land named after the player.

/lands claim

lands.command.claim

Same shortcut, reached from under /lands.

/lands view

lands.command.view

Border visualization settings still apply.

/lands view here

lands.command.view

Inherits the /lands view permission.

/lands view stay

lands.command.view

Inherits the /lands view permission.

/lands view disable

lands.command.view

Inherits the /lands view permission.

/lands selection

lands.command.selection

Selection size is controlled by limits.

/lands selection expand [y-min] [y-max]

lands.command.selection

Inherits the /lands selection permission.

/lands info player <player>

lands.command.info.player

Shows information about a player.

/lands info land <land>

lands.command.info.land

Shows information about a land.

/lands confirmtp

lands.command.confirmtp

Confirms unsafe teleport destinations.

/lands rtp

lands.command.rtp

Random teleport. Teleporting also uses lands.teleport.random_teleport.

/lands list

lands.command.list

Opens the lands list.

/lands unstuck

lands.command.unstuck

Teleporting also uses lands.teleport.unstuck.

/lands eco taxes

lands.command.eco.taxes

Only registered if taxes are enabled.

/lands eco upkeep

lands.command.eco.upkeep

Only registered if upkeep is enabled.

/lands invites menu

lands.command.invites.menu

Registered if invites or ownership transfer are enabled.

/lands invites accept <land>

lands.command.invites.accept

Registered if invites or ownership transfer are enabled.

/lands invites decline <land>

lands.command.invites.decline

Registered if invites or ownership transfer are enabled.

/lands map

lands.command.map

Legacy map command.

/lands rental cancel

lands.command.rental.cancel

Only registered if rentals are enabled.

/lands rental info

lands.command.rental.info

Only registered if rentals are enabled.

/lands rental list

lands.command.rental.list

Teleporting to rentable offers also uses lands.teleport.rentable.

Land Commands

These are reached through /land <land> ... or /lands land <land> ....

Command
Permission
Notes

/land <land>

lands.command.land

Opens the land's menu.

/land <land> menu

lands.command.land.menu

Same as above, explicit subcommand.

/land <land> chat <message>

lands.command.land.chat

Sends or toggles land chat.

/land <land> delete

lands.command.land.delete

Requires confirmation.

/land <land> leave

lands.command.land.leave

May require confirmation if leaving removes supplied claims.

/land <land> rename <name>

lands.command.land.rename

Rename cost and cooldown can still apply.

/land <land> member menu

lands.command.land.member.menu

Opens member management menu.

/land <land> member add <player>

lands.command.land.member.add

Trusts land-wide. Role flags and invite settings still apply. Use /land <land> area <area> member add <player> to trust only in one area.

/land <land> member remove <player>

lands.command.land.member.remove

Removes land-wide. Role flags still apply. Use /land <land> area <area> member remove <player> to remove from only one area.

/land <land> member setrole <player> <role>

lands.command.land.member.setrole

Sets the role land-wide. Role priority and role flags still apply. Use /land <land> area <area> member setrole <player> <role> to set the role in only one area.

/land <land> member setowner <player>

lands.command.land.member.setowner

Ownership transfer settings and cost still apply.

/land <land> member ban <player> [silent]

lands.command.land.member.ban

Bans land-wide. Not registered in basic mode. Use /land <land> area <area> member ban <player> [silent] to ban from only one area.

/land <land> member unban <player>

lands.command.land.member.unban

Unbans land-wide. Not registered in basic mode. Use /land <land> area <area> member unban <player> to unban from only one area.

/land <land> spawn

lands.command.land.spawn.teleport

Teleporting also uses lands.teleport.land_spawn.

/land <land> spawn set

lands.command.land.spawn.set

Role flags and spawn costs still apply.

/land <land> claim

lands.command.land.claim

Role flags, claim worlds, limits, costs, and claim rules still apply.

/land <land> claim auto

lands.command.land.claim.auto

Inherits claim checks.

/land <land> claim fill

lands.command.land.claim.fill

Inherits claim checks.

/land <land> claim radius <radius>

lands.command.land.claim.radius

Inherits claim checks.

/land <land> claim list

lands.command.land.claim.list

Lists claimed chunks; teleporting also uses lands.teleport.chunk.

/land <land> claim merge <land>

lands.command.land.claim.merge

Role, ownership, and cost checks still apply.

/land <land> unclaim

lands.command.land.unclaim

Role flags and war restrictions still apply.

/land <land> unclaim auto

lands.command.land.unclaim.auto

Inherits unclaim checks.

/land <land> unclaim radius <radius>

lands.command.land.unclaim.radius

Inherits unclaim checks.

/land <land> unclaim all

lands.command.land.unclaim.all

Requires confirmation.

/land <land> area menu

lands.command.land.area.menu

Only registered if subareas are enabled.

/land <land> area <area> resize

lands.command.land.area.resize

Resizes the area to the current selection.

/land <land> area <area> member menu

lands.command.land.area.member.menu

Area-scoped member management.

/land <land> area <area> member add/remove/ban/unban/setrole

lands.command.land.area.member.*

Same behavior as the land-wide member commands, scoped to one area.

/land <land> area <area> rental info

lands.command.land.area.rental.info

Only registered if rentals are enabled.

/land <land> area <area> rental remove offer

lands.command.land.area.rental.remove.offer

Removes a rental/sale offer.

/land <land> area <area> rental remove tenant

lands.command.land.area.rental.remove.tenant

Forcefully removes the tenant; compensation may be required.

/land <land> bank balance

lands.command.land.bank.balance

Only registered if land banks are enabled.

/land <land> bank deposit <amount>

lands.command.land.bank.deposit

Only registered if land banks are enabled.

/land <land> bank withdraw <amount>

lands.command.land.bank.withdraw

Role flag BALANCE_WITHDRAW still applies.

/land <land> storage

lands.command.land.storage

Only registered if land storage is enabled.

/land <land> relation

lands.command.land.relation

Only registered if relations are enabled.

/land <land> nation menu

lands.command.land.nation.menu

Only registered if nations are enabled.

/land <land> nation accept <nation>

lands.command.land.nation.accept

Accepts a nation invite for this land.

/land <land> nation decline <nation>

lands.command.land.nation.decline

Declines a nation invite for this land.

/land <land> nation leave

lands.command.land.nation.leave

Leaves the land's current nation.

/land <land> nation delete

lands.command.land.nation.delete

Only if this land is the nation's capital: deletes the nation.

/land <land> war menu

lands.command.land.war.menu

Only registered if wars are enabled.

/land <land> war declare <land or nation>

lands.command.land.war.declare

War declaration settings still apply.

/land <land> war info

lands.command.land.war.info

Shows information about the current or upcoming war.

/land <land> war info captureflag

lands.command.land.war.info.captureflag

Shows capture flag information.

/land <land> war spawn

lands.command.land.war.spawn

Teleporting also uses lands.teleport.war.

/land <land> war decline

lands.command.land.war.decline

Only registered for mutual war declarations.

Nation Commands

/nations create and /nations list stay under /nations. Everything about one specific nation is reached through /nation <nation> ... or /nations nation <nation> ....

Command
Permission
Notes

/nations create <capital> [name] [tag]

nations.command.create

Nation creation settings and costs still apply.

/nations list

nations.command.list

Opens the nations list.

/nation <nation>

nations.command.nation

Opens the nation menu.

/nation <nation> menu

nations.command.nation.menu

Same, explicit subcommand.

/nation <nation> info

nations.command.nation.info

Shows information about a nation.

/nation <nation> chat <message>

nations.command.nation.chat

Sends or toggles nation chat.

/nation <nation> delete

nations.command.nation.delete

Requires confirmation.

/nation <nation> rename <name>

nations.command.nation.rename

Rename cost and cooldown can still apply.

/nation <nation> spawn

nations.command.nation.spawn

Teleports to the nation capital spawn.

/nation <nation> relation

nations.command.nation.relation

Only registered if relations are enabled.

/nation <nation> members menu

nations.command.nation.members.menu

Opens member management.

/nation <nation> members setcapital <land>

nations.command.nation.members.setcapital

Capital land requirements still apply.

/nation <nation> members add <land>

nations.command.nation.members.add

Invites a land to join the nation.

/nation <nation> members remove <land>

nations.command.nation.members.remove

Removes a land from the nation.

/nation <nation> war menu

nations.command.nation.war.menu

Only registered if wars are enabled.

/nation <nation> war declare <land or nation>

nations.command.nation.war.declare

War declaration settings still apply.

/nation <nation> war info

nations.command.nation.war.info

Shows information about the current or upcoming war.

/nation <nation> war info captureflag

nations.command.nation.war.info.captureflag

Shows capture flag information.

/nation <nation> war spawn

nations.command.nation.war.spawn

Teleporting also uses lands.teleport.war.

/nation <nation> war decline

nations.command.nation.war.decline

Only registered for mutual war declarations.

These permissions are set to true by default in plugin.yml. Set them to false in your permission plugin if you want to block specific teleport types.

Permission
Used by

lands.teleport.chunk

Teleporting to claimed chunks from /land <land> claim list.

lands.teleport.rentable

Teleporting to rentable areas or areas for sale.

lands.teleport.land_spawn

Teleporting to a land spawn with /land <land> spawn.

lands.teleport.random_teleport

Random teleporting with /lands rtp.

lands.teleport.war

Teleporting to a war spawn with /land <land> war spawn or /nation <nation> war spawn.

lands.teleport.sub_area

Teleporting to a subarea from menus.

lands.teleport.unstuck

Teleporting with /lands unstuck.

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