Camps
Camps
Camps are temporary lands. Players can create them by placing a camp item or by using /lands createcamp [name], if camps are enabled.
Camps do not pay upkeep. They expire after the configured time unless expiration is disabled.
Note: The option list on this page highlights the most important camp config options. It is not a complete list; check your generated config file for every available option.
Give camp items with /lands admin player <player> give camp <radius> <amount> [silent].
You can also give all enabled first-join items with /lands admin player <player> give first-join-items.
Configuration
Camps are configured in config.yml under camp.
Important options:
camp.enabled_21: enables camps and/lands createcamp.camp.costs_8: cost to create a camp, including its claims.camp.expire_time: time until camps are deleted.0means never.camp.radius: default claim radius.camp.default-name: default camp name.
Camp items on first join are configured in general.first-join-items.camp.
The maximum number of camps a player can create is controlled by limits. Use player-limits.yml for new servers. The legacy numbered permission is lands.camps.<number>.
Last updated