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Camps

Camps

Camps are temporary lands. Players can create them by placing a camp item or by using /lands createcamp [name], if camps are enabled.

Camps do not pay upkeep. They expire after the configured time unless expiration is disabled.

Note: The option list on this page highlights the most important camp config options. It is not a complete list; check your generated config file for every available option.

Give camp items with /lands admin player <player> give camp <radius> <amount> [silent].

You can also give all enabled first-join items with /lands admin player <player> give first-join-items.

Configuration

Camps are configured in config.yml under camp.

Important options:

  • camp.enabled_21: enables camps and /lands createcamp.

  • camp.costs_8: cost to create a camp, including its claims.

  • camp.expire_time: time until camps are deleted. 0 means never.

  • camp.radius: default claim radius.

  • camp.default-name: default camp name.

Camp items on first join are configured in general.first-join-items.camp.

The maximum number of camps a player can create is controlled by limits. Use player-limits.yml for new servers. The legacy numbered permission is lands.camps.<number>.

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