Limits
Limits
BetterFarming uses player-limits.yml for permission-based and playtime-based limits.
If packs.stack is false, the first matching pack is used. If it is true, every matching pack is added together.
Set a limit to -1 for unlimited. Limits that are missing from a pack are treated as 0.
BetterFarming Limit IDs
player_farms_total
Total farms a player can create, regardless of farm type.
player_farms_<type>
Farms of one type a player can create. The <type> part is the farm type key from farms.yml, such as player_farms_crop or player_farms_tree.
farm_members
Trusted players per farm.
player_groups
Reserved by the trusted-player framework. BetterFarming's default farm UI does not normally use player-created groups.
Farm-type limits are registered automatically from the enabled type keys in farms.yml.
Example
packs:
stack: false
vip:
permission: "betterfarming.limits.vip"
limits:
player_farms_total: 25
player_farms_crop: 15
player_farms_tree: 10
farm_members: 20
default:
limits:
player_farms_total: 10
player_farms_crop: -1
player_farms_tree: -1
farm_members: 10Playtime Rewards
The time-rewards section can add limits after players spend time on the server.
For example, a reward on player_farms_total can grant players another farm slot every configured period until the configured maximum is reached.
Admin Limit Commands
/farm admin player <player> limits
Shows a player's effective limits, split into configured pack, command-given modifier, and playtime reward values.
/farm admin player <player> give limit <limit> <amount>
Adds or removes a command-given modifier for an online player. Use a negative amount to remove from the command-given modifier.
Command-given removals cannot remove limits that come from player-limits.yml packs or playtime rewards.
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